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-
- " T H E E X P R E S S E L E V A T O R T O H E L L"
-
- ===============================================================================
- File :"teeth.wad"
- Author : Sverre Andre Kvernmo (aka "Cranium")
- Setting : Ok, here's the plot: Kick Butt!
- Gripping, isn't it? In case you are a little more
- into story-lines you can keep reading.
- This and the other of my wads were to be released
- inside a 32-level "episode" on the internet. But
- having id release them is about 666 times cooler.
- The plot in the intended episode was as follows:
- You once were the biggest and baddest Cyber-demon to
- rule hell and you spear-headed the council that
- governed the underworld; "the Cabal". Betrayed by the
- other members you find yourself not only dismantled,
- but also a victim of the utmost demonic humiliation:
- You've been morphed into a human! Of course you're
- out for revenge and have to kick the other members of
- the Cabal's butts one by one.
-
- When the "Express Elevator to Hell" starts descending
- the renegade Cabal has begun to realize you might be
- a threat to them, human or not. Half way down the
- shaft that should have taken you to the deepest pits
- of Hell, the lift first slows down before it jerks to
- a halt. Ambush! Survive the initial onslaught and
- find a gateway out of the now sealed elevator. Tough,
- but that's the way you like it...
-
- Credits : The whole of id Software for DOOM & DOOM II.
- Andrew (& Mark) Cornes, Gregory "Acoma" Hyne,
- Peter "Pete" Ripley, David "Macca" Mccandless,
- Bj¢rnar Johansen, Baard Zachariassen and
- Stian Danielsen for playtesting, viewpoints,
- help, enthusiasm and for being mad bastards.
- Oh, and Erling Paulsen for managing to convince me
- that there was such a thing as a full fledged
- Doom-editor, back in early 94. Os!
- A brand new BFG goes out to Geoff Allan (DOOMed),
- Raphael Quinet (DEU), Olivier Montanuy (DeuTex) and
- Colin Reed (BSP) plus whoever put together idBSP.
- Shawn Green for including me in the project.
- Last but never least to all other WAD-designers who
- have lost themselves in the worlds of tag numbers,
- upper textures and vertexes as badly as me,
- particularily the other designers that worked on this
- add-on. Looking forwards to play your wads dudes!
- Deathmatch
- bad-arse credits: Macca, Hunter, Woah, Loki and Pete. You can walk over
- my melted bodies anytime. Don't hang around that
- corner for too long though. I'll silently BFG your
- butt!
-
- ==============================================================================
-
- * Play Information *
-
- # of Levels : Two. You'll have a v e r y hard time finding the
- secret level though >:) (there's a hint for you at
- bottom of this txt-file for if (when?) you give up).
- The secret is called "Bad Dream". Try playing it
- from scratch...
- Three other wads in this pack was created by me also.
- They are:
-
- Black Tower (blacktwr.wad)
- Bloodsea Keep (Bloodsea.wad)
- Mephisto's Maosoleum (mephisto.wad)
-
- Level Replaced : Map 31 and 32
-
-
- * Construction *
-
- Base : An obsessive personality, lotsa caffeine and lotsa
- nicotine. :Q A twiseted mind doesn't hurt either. :)
- An additional credit should go out to those wad-
- designers that have inspired me greatly through their
- work. I don't know all their names, but the names of
- their WADs should suffice. Hail the hall of fame:
- "Nukemine" (old I know, but the supreme numero uno
- at it's hayday)
- "Castle of the Renegades". Best castle-type wad I've
- seen.
- "Eternity"
- "Dante's Gate"
- The secret level in the AlienDoom episode was groovy
- as well, and "Cleimos" had some nice touches.
- Build Time : Don't ask, really! First baby steps at "wadding"
- taken in the summer of 94. Almost dropped out of
- university for this bloody obsession. One reason for
- surviving was that I handed in a wad of my campus as
- one of my projects. <G>
- I would guess that I on average spend about 130 hours
- on each wad. And it's not because I work slow :)
- Editor(s) used : DoomED 4, DEU2, BSP1.1, DeepBSP and idBSP.
- Bugs : No way. Shawn has plucked them all out and forced
- me to eat them. I hate you if you find some! ;)
-
- Hope you enjoy the wad.
-
- * All comments & questions will be highly appreciated *
-
- Sverre Kvernmo
- (it's a norwegian name OK? I'm from Norway smart arse)
- 100551.3566@compuserve.com
-
- ==============================================================================
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- Hint:
- "You might need the help of an enemy..."
- (if that one doesn't do it there's a very unsubtle hint further down...)
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- Hint 2:
- "Let the Arch-vile take you higher"
- You'll need all three (hidden) keys before doing this.
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